Point3D
Class full path: NemAll_Python_Geometry.Point3D
Representation class for 3D point
Attributes
            X: float
  
      property
      writable
  
    Get the x coordinate
            Y: float
  
      property
      writable
  
    Get the y coordinate
            Z: float
  
      property
      writable
  
    Get the z coordinate
Functions
GetCoords()            
          
      Get copy of X,Y,Z coordinates
Returns:
| Type | Description | 
|---|---|
| float | X coordinate of point, | 
| float | Y coordinate of point, | 
| float | Z coordinate of point) | 
GetDistance(point)            
          
      Get distance
Formula: Result(double) = |A-B|.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point3D. | required | 
Returns:
| Type | Description | 
|---|---|
| float | double. | 
IsZero()            
          
      Check the coords [0.0, 0.0, 0.0]
If the coords are zero, the return value is true. If the coords aren't zero, the return value is false.
Returns:
| Type | Description | 
|---|---|
| bool | bool. | 
Set    
    
      overload
    
    
  Set(point)
  Initialize from point 3D.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point. | required | 
Set(x, y, z)          
      Initialize from x,y,z coordinates.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| x | float | coordinate. | required | 
| y | float | coordinate. | required | 
| z | float | coordinate. | required | 
Values()            
          
      Get copy of X,Y,Z coordinates as python list
Returns:
| Type | Description | 
|---|---|
| List[float] | X coordinate of point, | 
| List[float] | Y coordinate of point, | 
| List[float] | Z coordinate of point | 
__add__    
    
      overload
    
    
  __add__(vec)
  Move the point by vector 3D
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| vec | Vector3D | Vector | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | New point | 
__add__(vec)
  Move the point by vector 2D. Z axis will be ignored
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| vec | Vector2D | Vector | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | New point | 
__add__(point)          
      Point translation by point
Formula: Point(new) = Point(this) + Point
This is not standard math operation and is implemented only as practical use case for point moving in %Allplan. In this case given operand point represent offset from Zero point. For standard move operation please use Service::Move method with Vector3D operand.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point. | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | New point | 
Examples:
__eq__(point)            
          
      Comparison of points without tolerance.
Be careful, this method work without tolerance!
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Compared point. | required | 
Returns:
| Type | Description | 
|---|---|
| bool | True when points are equal, otherwise false. | 
__iadd__(point)            
          
      Point translation by point
Formula: Point(this) = Point(this) + Point
This is not standard math operation and is implemented only as practical use case for point moving in %Allplan. In this case given operand point represent offset from Zero point. For standard move operation please use Service::Move method with Vector3D operand.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point. | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Point. | 
Examples:
__idiv__(divider)            
          
      Divide operator.
Formula
Point(this).X = Point(this).X / divider Point(this).Y = Point(this).Y / divider Point(this).Z = Point(this).Z / divider
This method is checked and throwing Geometry::Exception when divider is zero.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| divider | float | Divider. | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Point | 
Examples:
__init__    
    
      overload
    
    
  __init__()
  initialize
__init__(point)
  Copy constructor.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point which will be copied. | required | 
__init__(point)
  Explicit copy constructor.
Copy only X_COORD and Y_COORD from point, Z_COORD is set to zero.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point2D | 2D Point which will be copied to the 3D point. | required | 
__init__(refPoint, point)
  Constructor.
Initialize point from point in local coordinate system. Formula: Result = refPoint + point
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| refPoint | Point3D | Reference point. | required | 
| point | Point3D | Relative point | required | 
__init__(x, y, z)          
      Constructor
Initialize point from single coordinates in world coordinate system.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| x | float | X coordinate of point | required | 
| y | float | Y coordinate of point | required | 
| z | float | Z coordinate of point | required | 
__isub__(point)            
          
      Point translation by negative point
Formula: Point(this) = Point(this) - Point
This is not standard math operation and is implemented only as practical use case for point moving in %Allplan. In this case given operand point represent offset from Zero point. For standard move operation please use Service::Move method with Vector3D operand.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point. | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Point. | 
Examples:
__mul__    
    
      overload
    
    
  __mul__(matrix)
  2D matrix transformation.
Result = Point * matrix
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| matrix | Matrix2D | 2D transformation Matrix | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Transformed point | 
__mul__(matrix)
  3D matrix transformation.
Result = Point * matrix
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| matrix | Matrix3D | 3D transformation Matrix | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Transformed point | 
__mul__(scale)          
      Scale point with constant
Result = Point * scale
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| scale | float | 
 | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | scaled Point | 
__ne__(point)            
          
      Comparison of points without tolerance.
Be careful, this method work without tolerance!
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Compared point. | required | 
Returns:
| Type | Description | 
|---|---|
| bool | True when points are not equal, otherwise false. | 
__repr__()            
          
      Convert to string
__sub__    
    
      overload
    
    
  __sub__(vec)
  Move the point by reversed vector 3D
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| vec | Vector3D | 3D vector | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | New point | 
__sub__(vec)
  Move the point by reversed vector 2D. Z coordinate stays unchanged.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| vec | Vector2D | 2D vector | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | New point | 
__sub__(point)          
      Point translation by negative point
Formula: Point(new) = Point(this) - Point
This is not standard math operation and is implemented only as practical use case for point moving in %Allplan. In this case given operand point represent offset from Zero point. For standard move operation please use Service::Move method with Vector3D operand.
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| point | Point3D | Point3D. | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Point. | 
Examples:
__truediv__(divider)            
          
      Divide operator.
Formula
Point(new).X = Point(this).X / divider Point(new).Y = Point(this).Y / divider Point(new).Z = Point(this).Z / divider
Parameters:
| Name | Type | Description | Default | 
|---|---|---|---|
| divider | float | Divider. | required | 
Returns:
| Type | Description | 
|---|---|
| Point3D | Point. | 
Examples: