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Reinforcement placement

Class overview

There are several types of reinforcement placements in ALLPLAN. Their abstraction it the class ReinfElement. The table below shows the most relevant types with their representation in the API. Further below, you'll find the UML diagram showing the classes relationships.

Placement type Scheme Class to use Remarks
Single BarPlacement
Linear Linear placement BarPlacement
Polygonal Polygonal placement BarPlacement Use the appropriate __init__() function with start bending shape and end bending shape
Radial Radial placement BarPlacement Use the appropriate __init__() function with rotation axis and angle
Circumferential Circ. plcmnt CircularAreaElement
Areal Areal placement BarAreaPlacementService It's only a helper delivering data for BarPlacement object
Extrude along path Extrude placement ExtrudeBarPlacement
Sweep along path Sweep placement SweepBarPlacement
classDiagram 
direction BT

class AllplanElement{
    <<Abstract>>
    +CommonProperties CommonProperties
    +Attributes Attributes
}
class ReinfElement{
    <<Abstract>>
}
class BarPlacement{
    int positionNumber
    BendingShape BendingShape
    BendingShape EndBendingShape
    Matrix3D BendingShapeMatrix
    Point3D StartPoint
    Point3D EndPoint
    Vector3D DistanceVector
    Line3D RotationAxis

    GetBarCount() int
    SetLabel()
}
class ExtrudeBarPlacement{
    int PositionNumber
    Path3D path
    float crossBarDistance

    AddCrossBendingShape()
    AddLongitudinalBarProp()
    AddPlacementSection()
    Extrude()
}
class SweepBarPlacement{
    int PositionNumber
    Path3DList paths
    float crossBarDistance

    AddSectionBars()
    AddPlacementSection()
    Sweep()
}
class CircularAreaElement{
    int positionNumber
    int steelGrade
    Line3D RotationAxis
    Polyline3D contourPoints
    float outerAngleStart
    float outerAngleEnd
    float innerAngleStart
    float innerAngleEnd

    SetOverlap()
    SetBarProperties()
}
class LongitudinalBarProperties{
    BendingShape shape
    float overlappingLength
    float startLength
}
class LinearBarPlacementBuilder{
    <<Module>>
    create_linear_bar_placement_from_to_by_dist()
    create_linear_bar_placement_from_to_by_count()
    create_linear_bar_placement_from_by_dist_count()
}
class BarShapePlacementUtil{
    <<Utility>>
    add_shape()
    get_placement_in_corner()
    get_placement_in_side_corners()
    get_placement_in_side_intersection()
    get_placement_at_shape_side_intersection()
}
class BarAreaPlacementService{
    AddOpeningPolygon()
    Calculate()
    SetOuterPolygon()
}
class BarPlacementSection{
    float Length
    float Distance
    bool IsEnabled
}
class BendingShape

ReinfElement --|> AllplanElement
BarPlacement --|> ReinfElement
SweepBarPlacement --|> ReinfElement
ExtrudeBarPlacement --|> ReinfElement

BarAreaPlacementService .. LinearBarPlacementBuilder: delivers data
BarShapePlacementUtil .. LinearBarPlacementBuilder: delivers data
BendingShape "*" --o SweepBarPlacement
LongitudinalBarProperties "*" --o SweepBarPlacement
LongitudinalBarProperties "*" --o ExtrudeBarPlacement
LinearBarPlacementBuilder --> BarPlacement: creates
BendingShape "1-2" --o BarPlacement
BendingShape "1" --o LongitudinalBarProperties
BarPlacementSection "0-4" --o ExtrudeBarPlacement
BarPlacementSection "0-4" --o SweepBarPlacement
BendingShape "*" --o ExtrudeBarPlacement
CircularAreaElement --|> ReinfElement

Single Placement

To place a single rebar, use the BarPlacement class (directly, no need to use a helper classes). Provide 1 in the barCount argument and empty objects in all others, like:

placement = AllplanReinforcement.BarPlacement(
    positionNumber = 1,
    barCount       = 1,
    distVec        = AllplanGeo.Vector3D(),
    startPnt       = AllplanGeo.Point3D(), #(1)!
    endPnt         = AllplanGeo.Point3D(),
    bendingShape   = bending_shape) 
  1. Because we provided 1 as barCount argument, we can provide zero points and zero vectors to all the arguments relevant for a linear placement.

Info

A placement defined like this places the rebar shape there, where it is defined (local system = global system). To place the rebar elsewhere, either:

Linear placement

Regular, linear placement of the bar along a given vector and at a given spacing is also represented by BarPlacement class. However, we recommend using helper methods provided in the LinearBarPlacementBuilder module to create the placement.

Example

Linear placement

Let's create a BarPlacement of a stirrup, that is defined in YZ plane and saved in stirrup_shape variable. The placement should be linear along the X axis, as shown on the image to the right. Beside that, we assume following:

  • the placement starts in (0,0,0)
  • the placement length is 1 m
  • the concrete cover is set to 30 mm on all sides

To place the stirrups in a fixed spacing (e.g. 15 cm), call create_linear_bar_placement_from_to_by_dist():

placement = LinearBarPlacementBuilder.create_linear_bar_placement_from_to_by_dist(
    position             = 1,
    shape                = stirrup_shape,  #(1)!
    from_point           = AllplanGeometry.Point3D(   0, 0, 0), #(2)!
    to_point             = AllplanGeometry.Point3D(1000, 0, 0),
    concrete_cover_left  = 30,
    concrete_cover_right = 30,
    bar_distance         = 150,
    start_end_rule       = LinearBarPlacementBuilder.StartEndPlacementRule.AdditionalCover #(4)!
    global_move          = True) #(3)!
  1. The shape must already be rotated and aligned with the YZ plane. Refer to this article to learn how to do it

    Model angles

  2. Here is a short scheme explaining the meaning of the points, cover and spacing.

    Linear placement arguments legend

  3. This argument is optional and by default set to True. When set to True, the BendingShape will be moved so that the origin of its local coordinate system will be at the point defined in from_point argument.

  4. Here we can set, what should happen, if the placement length is not an exact multiple of spacing. This argument is optional and by default, the distance is preserved and the concrete covers at the start and end are adapted.

To place a fixed count of stirrups (e.g. 10 pcs), call create_linear_bar_placement_from_to_by_count() as follows:

placement = LinearBarBuilder.create_linear_bar_placement_from_to_by_count(
    position             = 1,
    shape                = stirrup_shape,  #(1)!
    from_point           = AllplanGeometry.Point3D(   0, 0, 0), #(2)!
    to_point             = AllplanGeometry.Point3D(1000, 0, 0),
    concrete_cover_left  = 30,
    concrete_cover_right = 30,
    bar_count            = 10)
  1. The shape must already be rotated and aligned with the YZ plane. Refer to this article to learn how to do it

    Model angles

  2. Here is a short scheme explaining the meaning of the points, cover and spacing.

    Linear placement arguments legend

Example on GitHub

The full implementation of the both functions of the module LinearBarPlacementBuilder mentioned above is shown in the example BarPlacement ( PYP | PY). The stirrups are placed by distance, and the bottom and top longitudinal bars are placed by count.

Polygonal placement

Polygonal placement 3D

Polygonal placement is also represented by the same BarPlacement class. You need to use the second constructor - the one that requires a start and end shape. The individual bars are created by ALLPLAN by linear interpolation between the start shape and the end shape. The placement is defined by number of bars (placing by distance is not possible).

Warning

The start and end shape must consist of the same number of legs!

Example

To create a polygonal placement as shown on the image above, we have to create two BengingShape objects:

  • start_shape containing the large stirrup at the bottom
  • end_shape containing the small stirrup at the top

Both shapes has to be transformed to the desired position in the global coordinate system. To learn more about creating a bending shape, refer to this article. Assuming, the placement should consist of 10 stirrups, the construction is as follows:

placement = AllplanReinf.BarPlacement(positionNumber    = 1,
                                      barCount          = 10,
                                      startBendingShape = start_shape,
                                      endBendingShape   = end_shape)

Example on GitHub

The full implementation is shown in the example PolygonalPlacement ( PYP | PY).

Placing in regions

In long concrete elements, like beams or columns, the stirrups are often placed along a vector, but the spacing and diameter of the rebars varies, as shown on the image below. Each of these regions with different spacings/diameters must be an individual BarPlacement.

Linear placement in regions

Use calculate_length_of_regions() to calculate the start and end points of each of the sub-placement. Then, use these points in the function create_linear_bar_placement_from_to_by_dist to create individual BarPlacements.

Example

First, define the regions as a list of tuples like this:

placement_regions = [(1000, 100, 10), #(1)! 
                     (   0, 150,  8), #(2)!
                     (1000, 100, 10)] 
  1. One tuple represents one region like: (region length, spacing, rebar diameter).
  2. Note, that the length of at least one region must be set to 0! Its length will be then calculated automatically to fill the entire space between start and end point with stirrups. If we provide non-zero lengths in all regions, the result might not be, as we expect.

    In this case, the first and last regions are 1 m long and the middle one is calculated.

Now, calculate the start and end points of each region using calculate_length_of_regions:

region_start_end_points = LinearBarBuilder.calculate_length_of_regions( #(1)!
    value_list           = placement_regions,
    from_point           = AllplanGeo.Point3D(0   , 0, 0),
    to_point             = AllplanGeo.Point3D(4000, 0, 0),
    concrete_cover_left  = 30,
    concrete_cover_right = 30)
  1. The returned value is a list with tuples, like (start point, end point).

Finally, create the placements. Use the calculated start and end points:

placements: list[AllplanReinf.BarPlacement]: = []

for idx, start_end_point in enumerate(region_start_end_points):
    region_start_point, region_end_point = start_end_point

    placements.append(LinearBarBuilder.create_linear_bar_placement_from_to_by_dist(
        position             = idx + 1, #(1)!
        shape                = shapes[idx], #(2)!
        from_point           = region_start_point,
        to_point             = region_end_point,
        concrete_cover_left  = 0,  #(3)!
        concrete_cover_right = 0,
        bar_distance         = placement_regions[idx][1])) #(4)!
  1. The idx will start by 0, but the first stirrup placement must become the mark number 1
  2. As we want to place stirrups with different diameters in each region (and a diameter is a property of the shape) we have had to create a list with shapes. To learn, how to create a single stirrup shape, refer to this article. Creating a standard python list with several shapes is straight forward, so we don't show it in this article.
  3. The function calculate_length_of_regions already takes the concrete covers into account! To avoid considering them two times, we set 0 here.
  4. The spacing for each placement can be read directly from the list placement_regions, that we have defined at the very beginning

Example on GitHub

The full implementation is shown in the example BarPlacementInRegions ( PYP | PY)

Placing longitudinal bars

Longitudinal rebars are rarely placed individually based on XYZ coordinates. More likely, the placement is defined in relation to some already defined bending shapes, e.g. in the corners of a stirrup. PythonParts framework offers a helper class BarShapePlacementUtil to calculate the placement points (or lines) for most common cases, listed in the table below.

Description Scheme Method to use
Place a bar in a stirrup corner Place in corner get_placement_in_corner
Place bars along a stirrup leg Place along side get_placement_in_side_corners
Place a bar at intersection of two legs Place at intersection get_placement_in_side_intersection
Place bars along a stirrup leg, but between two other legs Place between two legs get_placement_at_shape_side_intersection

Warning

All the reference stirrup shapes must be 2-dimensional. The BarShapePlacementUtil calculates the placement points and lines in a local, two-dimensional coordinate system of the stirrup shapes.

Info

In the following examples we assume, that:

  1. The stirrup shapes are defined in the XZ plane. This means, that the RotationAngles object transforming from global to local coordinate system of the stirrups, is defined like:

    global_to_local = RotationAngles(-90, 0, 0)
    
  2. The longitudinal bar is a straight bar defined along the Y axis. Its axis coincides with the Y axis and its shape definition is saved in longitudinal_shape.

Place in corner

Place in corner

To place a longitudinal bar in the corner of a stirrup, first construct the BarShapePlacementUtil. Then, append the reference stirrup to it:

place_util = BarShapePlacementUtil()
place_util.add_shape("stirrup", stirrup_shape) #(1)!
  1. Assigning a meaningful ID to the stirrup shapes (here a string-ID: "stirrup") can help you identify them.

Now, call get_placement_in_corner() to get the placement point for the longitudinal bar.

local_placement_pnt = place_util.get_placement_in_corner(
    shape_id           = "stirrup",  #(1)!
    corner_number      = 2,          #(2)!
    placement_diameter = longitudinal_shape.GetDiameter(),
    local_angles       = global_to_local) #(3)!
  1. Refer to the appropriate stirrup shape by providing its ID. This is why it's important to give them meaningful names.
  2. Corner numbering

    Refer to the stirrup's corner by its number. The numbering begins with 1.

  3. As the stirrup shape is defined in global XZ plane, provide the RotationAngles object describing the transformation to a local coordinate system of the stirrup.

The local_placement_pnt is calculated in the local coordinate system of the stirrup, considering the bending roller applied in this corner, diameter of the stirrup and the diameter of the longitudinal bar. It needs to be transformed back to the global coordinate system. E.g., like this:

local_to_global      = global_to_local.change_rotation()
global_placement_pnt = local_placement_pnt * local_to_global.get_rotation_matrix() #(1)!
  1. The get_rotation_matrix returns a transformation matrix which can directly be applied on the local point with the multiplication operator * to get the global point. To learn more about transformation matrices, refer to this article

Now, we can move the shape into the position of the placement point in the first step, and place the rebar 1x time in the second step:

longitudinal_shape.Move(AllplanGeo.Vector3D(global_placement_pnt))

placement = AllplanReinforcement.BarPlacement(1, 1,
                                              AllplanGeo.Vector3D(),
                                              AllplanGeo.Point3D(),
                                              AllplanGeo.Point3D(),
                                              longitudinal_shape)

Place on side

Place on side

To distribute longitudinal bars equally along the entire length of a specified stirrup leg, call the get_placement_in_side_corners() method of the utility.

local_placement_line, placement_cover_left, placement_cover_right = \
    place_util.get_placement_in_side_corners(
        shape_id            = "stirrup",
        side_number         = 4,        #(1)!
        placement_diameter  = longitudinal_shape.GetDiameter(),
        local_angles        = global_to_local) #(2)!
  1. Side numbering

    We refer to a specific stirrup leg by providing its number. The numbering begins with 1. Hooks are also considered as legs.

    Failure

    The get_placement_in_side_corners calculates the placement line between two bending points. The first leg of a stirrup does not have a bending at its start. Therefore, referring to it will result in an error.

  2. As the stirrup shape is defined in the global XZ plane, provide the RotationAngles object describing the transformation to a local coordinate system of the stirrup.

The local_placement_line is a 2D line, calculated in the local coordinate system of the stirrup. To use it to place the longitudinal bars, it needs to be transformed back to the global coordinate system:

local_to_global       = global_to_local.change_rotation()
global_placement_line = AllplanGeo.Line3D(local_placement_line)
global_placement_line *= local_to_global.get_rotation_matrix() #(1)!
  1. We can directly apply the Matrix3D on the local line using multiplication assignment operator (*=). To learn more about the usage of transformation matrices, refer to this article

We can now use the global_placement_line, placement_cover_left and placement_cover_right to create the linear placement of the longitudinal bars. We will use the appropriate method from the LinearBarPlacementBuilder:

placement = LinearBarPlacementBuilder.create_linear_bar_placement_from_to_by_count(  \
        1,
        longitudinal_shape,
        global_placement_line.StartPoint,
        global_placement_line.EndPoint,
        placement_cover_left,
        placement_cover_right,
        3) #(1)!
  1. At this step we can define, how many bars we want to place.

Place at legs intersection

Place at intersection

The BarShapePlacementUtil can calculate a placement point for a longitudinal bar at the intersection of two stirrup legs. These can belong to two different stirrups. In this example, we assume two separate rectangular, closed stirrups.

First, construct the utility and append both stirrup shapes to it:

place_util = BarShapePlacementUtil()
place_util.add_shape("vertical stirrup", stirrup_shape_1)
place_util.add_shape("horizontal stirrup", stirrup_shape_2)

To calculate the placement point at the intersection of the right leg of the vertical stirrup and the bottom leg of the horizontal stirrup, call get_placement_in_side_intersection() like:

local_placement_pnt = place_util.get_placement_in_side_intersection(
    shape_id1          = "vertical stirrup",
    side_number1       = 5,     #(1)!
    b_above_side1      = True,  #(2)!
    shape_id2          = "horizontal stirrup",
    side_number2       = 3,     #(3)!
    b_above_side2      = True,  #(4)!
    placement_diameter = longitudinal_shape.GetDiameter(),
    local_angles       = global_to_local)
  1. Side numbering

    The 5th leg is right leg of the vertical stirrup

  2. Side numbering

    The leg's direction points upwards. Thus, to place the longitudinal bar on the left side, set this to True.

  3. Side numbering

    The bottom leg of the horizontal stirrup is its 3rd one.

  4. Side numbering

    The leg's direction points to the right. Thus, to place the longitudinal bar above it, set this to True.

The local_placement_pnt is a 2D point calculated in the local coordinate system of the stirrups. It needs to be converted to a 3D point and transformed back to the global coordinate system:

local_pnt_3d         = AllplanGeo.Point3D(local_placement_pnt)
local_to_global      = global_to_local.change_rotation()
global_placement_pnt = local_pnt_3d * local_to_global.get_rotation_matrix()

The global_placement_pnt can be used to create a single bar placement exactly the same way, as we done it in the example of placing longitudinal bar in the corner

Place on side between two legs

Place on side between legs

Sometimes we want to place the longitudinal bars on a stirrup leg, but not along its entire length, but between two other legs, as shown on the image to the right. In this example, we will place the longitudinal bars on the top leg of the horizontal stirrup, but between both vertical legs of the vertical stirrup.

First, construct the utility and append both stirrup shapes to it:

place_util = BarShapePlacementUtil()
place_util.add_shape("vertical stirrup", stirrup_shape_1)
place_util.add_shape("horizontal stirrup", stirrup_shape_2)

To distribute longitudinal bars on the top leg between the vertical legs, call get_placement_at_shape_side_intersection().

local_placement_line, placement_cover_left, placement_cover_right = \
    place_util.get_placement_at_shape_side_intersection(
        shape_id1          = "vertical stirrup",
        side_number1       = 3,     #(1)!
        shape_id2          = "vertical stirrup",
        side_number2       = 5,
        shape_id3          = "horizontal stirrup",
        side_number3       = 5,     #(2)!
        b_above_side3      = True,  #(3)!
        placement_diameter = longitudinal_shape.GetDiameter(),
        local_angles       = global_to_local)
  1. Place on side between legs numbering

    The first and second reference legs are the legs limiting the placement from both sides. It does not matter, which is left and which right. In our case, the placement is limited by the 3rd and 5th leg of the vertical stirrup, as shown on the image to the right.

  2. Place on side between legs numbering

    The third reference leg is the leg, on which the longitudinal bars will be placed on.

  3. Place on side between legs numbering

    We want to place the bars below the leg. But because the legs direction points to the left, we set the argument to True.

As a result, you get local_placement_line, placement_cover_left and placement_cover_right exactly as in the example of placing on side. The transformation back to the global coordinate system and creation of the placement is the same.

Example on GitHub

Longitudinal bar placement example

The full implementation of the four, above mentioned methods of the BarShapePlacementUtil is shown in the example LongitudinalBarPlacement ( PYP | PY). There are three reference shapes defined in the example, as shown in the image to the right. You can experiment with the utility by selecting the placement method, reference shapes and side/corner numbers in the palette.

Radial placement

Radial Placement

Radial placement is represented by the same BarPlacement class. The difference is the constructor you should use. The implementation is the same, as when placing the bar individually.

You have the shape in the bending_shape variable - a straight bar defined along X axis. To place it radially around the Z axis, define the delta angle between each rebar and the rotation axis, like:

delta_angle   = AllplanGeo.Angle.FromDeg(-(90 - 0)/(15 - 1)) #(1)!
rotation_axis = AllplanGeo.Line3D(0, 0, 0, 0, 0, 1)

Now, construct the placement as follows:

placement = AllplanReinf.BarPlacement(positionNumber = 2,
                                      barCount       = 15,
                                      rotationAxis   = rotation_axis,
                                      rotationAngle  = delta_angle,
                                      bendingShape   = bending_shape)

Bug

For the moment, the placement rotation is not created according to the right hand placement rule. That is the reason why the delta angle is negative although it should be positive, as the rotation axis is pointing in the Z+ direction.

Example on GitHub

The full implementation is shown in the example CircularArea ( PYP | PY).

Circular placement

Circular Placement

A circular rebar placement is a special type of placement in ALLPLAN, represented by a special class CircularAreaElement. This kind of placement does not require BendingShape to be defined beforehand. This makes this placement very specific: it can generate rebars with only one curvature. No additional bents, like hooks, bent-offs, etc. are possible.

The placement is defined by rotating a contour (3D polyline) around the rotation axis. On the surface thus created (let's call it reference surface), along its circumferential direction, rebars are placed as rings parallel to each other. The rebars can be extended beyond the reference surface in order to overlap with reinforcement of adjacent elements.

Example

Let's create a circular placement on a reference surface in XY plane, shaped as a 90° section of an annulus, as shown on the image above. The assumptions are:

  • inner and outer radius of 2 and 5 m respectively
  • start and end angle of 0° and 90° respectively
  • 10 mm rebars are placed in a 20 cm spacing
  • all concrete covers are set to 30 mm

The contour would be a simple line, starting at the inner radius and ending by the outer radius. The rotation_axis is a simple line pointing in Z+ direction:

contour = AllplanGeo.Polyline3D()
contour += AllplanGeo.Point3D(2000, 0, 0)
contour += AllplanGeo.Point3D(5000, 0, 0)

rotation_axis = AllplanGeo.Line3D(AllplanGeo.Point3D(0, 0, 0),
                                  AllplanGeo.Point3D(0, 0, 1))

To get a valid CircularAreaElement, we must introduce at least three steps.

  1. First, we construct the CircularAreaElement object. Then, we set the rebar properties and at last the overlapping

    circular_area = AllplanReinf.CircularAreaElement(
        positionNumber       = 1,
        diameter             = 10,
        steelGrade           = -1, #(1)!
        concreteGrade        = -1,
        rotationAxis         = rotation_axis,
        contourPoints        = contour,
        outerAngleStart      = 0,
        outerAngleEnd        = 90,
        innerAngleStart      = 0, #(2)!
        innerAngleEnd        = 90,
        concreteCoverStart   = 30, #(3)!
        concreteCoverEnd     = 30,
        concreteCoverContour = 30) #(4)!
    
    1. We will use currently set steel and concrete grade
    2. The inner and outer arcs result from rotating the start and end point of the contour respectively. The start and end angles of both arcs can be set independently. This can result in a placement as shown below.

      Circular placement with varying start and eng angles in inner and outer arc

    3. The start and end concrete covers are the ones at the inner and outer arcs respectively

      Circular placement start and end cover

    4. The contour cover is the cover between rebars and the reference surface. In our case, the reference surface is in the XY plane, so the rebars will be moved 30 mm in Z+ direction.

  2. Then, we set the properties relevant for rebars with SetBarProperties

    circular_area.SetBarProperties(
        distance        = 200,
        maxBarLength    = 18000, #(1)!
        minBarLength    = 1000,
        placementRule   = 0,  #(2)!
        oddFirstLength  = 18000, #(3)!
        evenFirstLength = 18000,
        minBarRadius    = 0,
        maxBarRise      = 10000) #(4)!
    
    1. If the maximum length is exceeded, an overlap joint will be created automatically
    2. There are following options for placement rules:

      Option Value
      None 0
      Skewed 1
      Optimized 2

      Refer to the ALLPLAN documentation, to learn more.

    3. We can set the length of the first rebar in the odd and even rings, so that the rebar overlaps are located evasively

    4. This is the maximum allowed rise of an arc rebar (see red line on the image below). It is usually dictated by transportation constraints. If exceeded, an overlap is introduced.

      Arc rise

  3. At last we set the overlapping lengths and properties with SetOverlap

    circular_area.SetOverlap(
        oddOverlapStart       = 0, #(1)!
        evenOverlapStart      = 0,
        bOverlapStartAsCircle = False,
        oddOverlapEnd         = 0,
        evenOverlapEnd        = 0,
        bOverlapEndAsCircle   = False,
        overlapLength         = 0)
    
    1. The rebars can be extended beyond the surface at their start and end. The length of this extension can vary in even and odd rebar. The extension can be circular or straight (depending on the bOverlap____AsCircle argument)

      Circular placement with straight overlapping

      Circular placement with circular overlapping

Example on GitHub

The full implementation is shown in the example CircularArea ( PYP | PY)

Extrude along path

Extrude along path

Reinforcement placement can be created as an extrusion along path. It is represented by the ExtrudeBarPlacement class. To construct such object, we need three main elements:

  • extrusion path
  • bars perpendicular to the extrusion path: cross bars
  • bars parallel to the extrusion path: longitudinal bars

Extrusion path

The extrusion path is represented by the Path3D. This object can consist of multiple curves of any type: spline, arc, polyline, etc. All the individual curves together must form one, continuous curve.

spline = AllplanGeo.Spline3D(...)
line = Allplan.Geo.Line3D(...)

path = AllplanGeo.Path3D()
path += spline
path += line  #(1)!
  1. As the line comes after the spline, the start point of the line must match the end point of the spline!

Cross bars

Cross bars are represented by BendingShape objects defined in the same way, as for a linear placement: as a flat, polygonal shape. The shape must be defined in the global coordinate system, at the start point of the extrusion path. Refer to this article to learn how to define a polygonal shape.


Extrude placement sections

The cross bars can be placed along the path with a fixed spacing defined for the whole placement. However, you can define up to four placement sections with different spacing. First two will be applied at the start, the other two at the end of the placement. These sections are represented by BarPlacementSection class.

placement_section = AllplanReinf.BarPlacementSection(isEnabled  = True,
                                                     length     = 1000,
                                                     distance   = 100) #(1)!
  1. Adding a placement section, defined like this, to the placement will result in the cross bars being placed every 10 cm over the first 1 m of the placement.

The rotation of the cross bars along the extrusion path is defined using the enumeration class eProfileRotation. The bars can rotate in order to e.g., preserve the angle between the them and the extrusion path.

Longitudinal bars

Each individual longitudinal bar is represented with a LongitudinalBarProperties object. It contains information about:

  • position of the longitudinal bar in the extruded profile
  • overlapping length
  • anchorage at the start and at the end of the placement
  • how rebars are delivered: bent or straight

The position of the longitudinal bar is defined in the BendingShape object as a point shape, which is then extruded along the extrusion path to form a longitudinal rebar.

longitudinal_bar = AllplanReinf.LongitudinalBarProperties(
    shape                      = longitudinal_shape, #(1)!
    overlappingAtStartTurnedOn = False, #(2)!
    overlappingAtStart         = 0,
    overlappingAtEndTurnedOn   = False,
    overlappingAtEnd           = 0,
    overlappingLength          = 100, #(3)!
    minBarDistance             = 0,
    deliveryShapeType          = AllplanReinf.LongitudinalBarProperties.eStraight, #(4)!
    insideBarsState            = AllplanReinf.LongitudinalBarProperties.eExact,
    startLength                = 0) #(5)!
  1. The shape is a BendingShape object, containing a point shape of the longitudinal bar. Refer to this article to learn how to construct it.
  2. With this option the longitudinal bar can be extended beyond the extrusion, to create an anchorage:

    Extrusion placement anchorage

  3. When the length of the longitudinal bar exceeds the maximum bar length set in ALLPLAN options, an overlapping joint is introduced automatically. Here, we can define the length of this overlapping.

  4. When set to eStraight, the longitudinal bar (although curves) will be shown as a straight bar on the bending schedule.
  5. You can define the length of the first bar. It becomes relevant, when the overlap joints must be set alternately.

Example

Let's construct an extrusion placement, assuming we already have the following ingredients:

  • path with the extrusion path, which we defined previously
  • stirrup_shape with the stirrup shape, defined in the global XZ plane
  • placement_section which we defined defined here
  • longitudinal_bar, which we defined above

We can start with constructing the ExtrudeBarPlacement object:

placement = AllplanReinf.ExtrudeBarPlacement(
    positionNumber         = 1,
    path                   = path,
    profileRotation        = AllplanReinf.ExtrudeBarPlacement.eStandard,
    breakElimination       = False, #(1)!
    maxBreakAngle          = 0,
    crossBarDistance       = 300, #(2)!
    concreteCoverStart     = 25,
    concreteCoverEnd       = 25,
    edgeOffsetType         = AllplanReinf.ExtrudeBarPlacement.eStartEqualEnd, #(3)!
    edgeOffsetStart        = 0,
    edgeOffsetEnd          = 0,
    barOffset              = 0, #(4)!
    bendingShapeViewVector = AllplanGeo.Vector3D(0,1,0)) #(5)!
  1. Setting this to True would result in breaking up the placement at bends of the path, where the angle is greater than the value defined in maxBreakAngle.
  2. The spacing distance is measured on the extrusion path!
  3. With this setting, the first and the last cross bar will be placed with an equal distance from the start and end point of the extrusion path. Because we set it like this, we can assign 0 to the edgeOffsetStart and edgeOffsetEnd, as they will be calculated automatically. See the documentation of eEdgeOffsetType for all possible options.
  4. This is the offset between the individual cross bars. It becomes relevant, when we have at least two cross bending shapes that (partially) overlap. When set to 0, it will be difficult to tell the bending shapes apart.
  5. Because we assumed the stirrup_shape is defined in XZ plane, the view direction onto it is Y+

Now, we can append all the components to the placement itself:

placement.AddCrossBendingShape(stirrup_shape)
placement.AddLongitudinalBarProp(longitudinal_bar)
placement.AddPlacementSection(placement_section)

At the end, the extrusion must be executed:

placement.Extrude()

Example on GitHub

The full implementation is shown in the example ExtrudeBarAlongPath ( PYP | PY).

Sweep along path

Sweep placement

Reinforcement placement can be created by sweeping bending shapes along path. This type of placement is represented by the class SweepBarPlacement and is very similar to extrusion along path, but with the difference, that the reinforced cross-section does not have to be constant along the entire path. Therefore, to define it we need following objects:

  • at least one sweeping path
  • at least one cross-section, understood as a set of:

    • cross bending shapes, perpendicular to sweeping paths
    • longitudinal bending shapes, parallel to sweeping paths

Info

The position of the cross and longitudinal bars may vary along the path, but the amount of them must remain constant! In addition, regarding cross bars: their shape can also vary along the path, but only in the sense of length and bending angles of individual legs. The number of legs must remain constant!

Sweeping path

Sweeping paths

The individual sweeping paths are defined exactly the same, as extrusion path: as Path3D. A sweeping path should be preferably located at the vertices of the cross bending shapes

axis_path  = AllplanGeo.Path3D()
inner_path = AllplanGeo.Path3D()
outer_path = AllplanGeo.Path3D()

axis_path  += axis_spline
inner_path += inner_spline
outer_path += outer_spline

More than one sweeping path can be defined, as shown above. All has to be appended to a single Path3DList:

sweep_paths = AllplanGeo.Path3DList()
sweep_paths.append(axis_path)
sweep_paths.append(inner_path)
sweep_paths.append(outer_path)

Cross sections

An individual cross-section is added to the placement using the AddSectionBars method, and consists of:

  • individual cross bars defined as BendingShapes organized in one BendingShapeList

    cross_bars_start = AllplanReinf.BendingShapeList()
    
    cross_bars_start.append(bottom_stirrup_start) #(1)!
    cross_bars_start.append(top_stirrup_start)
    
    1. The bottom_stirrup_start and top_stirrup_start are both BendingShapes defined in the global coordinate system!
  • individual longitudinal bars defined as LongitudinalBarProperties (just as in the extrude placement) organized in one LongitudinalBarPropertiesList

    longi_bars_start = AllplanReinf.LongitudinalBarPropertiesList()
    
    longi_bar = AllplanReinf.LongitudinalBarProperties(shape, ...) #(1)!
    
    longi_bars_start.append(longi_bar)
    
    1. The definition of an individual longitudinal bar is exactly the same, as for when extruding along path.
  • a plane, on which the bending shapes will be projected

Warning

Sweep cross sections

When the sweep placement should consist of more than one cross-sections, the order of the shapes in the list matters!

E.g., if the rebar in the bottom left corner of the start cross-section (number 1 on the image to the right) is the same rebar, as the bottom right one in the end cross-section, they must both be on the same position in the LongitudinalBarPropertiesList

The same applies to the direction of the cross-bars bending shapes, as indicated with the red arrows.

Example

Let's construct a sweep placement, assuming we already have the following ingredients:

  • sweeping_paths: a list of sweeping paths, which we defined here
  • cross_bars_start: a list of stirrup shapes at the start cross-section, which we defined here
  • cross_bars_end: a similar list, but at the end cross-section
  • longi_bars_start: a list of longitudinal bars at the start cross-section, which we defined here
  • longi_bars_end: a similar list, but at the end cross-section

We can start with constructing the SweepBarPlacement object:

placement = AllplanReinf.SweepBarPlacement(
    positionNumber           = 1,
    sweepPaths               = sweep_paths,
    rotation                 = True, #(1)!
    firstPathIsSweepPath     = True,
    interpolation            = True, #(2)!
    interpolationOfAllPoints = True,
    crossBarDistance         = 200, #(3)!
    concreteCoverStart       = 25,
    concreteCoverEnd         = 25,
    edgeOffsetType           = AllplanReinf.SweepBarPlacement.eStartEqualEnd, #(4)!
    edgeOffsetStart          = 0,
    edgeOffsetEnd            = 0,
    barOffset                = 0, #(5)!
    benchingLength           = 0, #(6)!
    benchingAngle            = 0)
  1. Then set to True the cross bars will be rotated, so that the angle between the first sweeping path will be preserved.
  2. When set to False, only the first path will be considered for all points of the bending shapes.
  3. The spacing distance is measured on the first sweeping path!
  4. With this setting, the first and the last cross bar will be placed with an equal distance from the start and end point of the extrusion path. Because we set it like this, we can assign 0 to the edgeOffsetStart and edgeOffsetEnd, as they will be calculated automatically. See the documentation of eEdgeOffsetType for all possible options.
  5. The offset between the individual cross bars. It becomes relevant, when we have at least two cross bending shapes that (partially) overlap. When set to 0, it will be difficult to tell the bending shapes apart.
  6. Providing benchingLength and benchingAngle greater than 0 will result in fewer marks of the cross bars.

We can now append the cross-sections to the placement using the AddSectionBars. At least one cross-section must be appended to the placement, but there is no upper limitation. In this example, we append only two: the start and end cross-sections.

placement.AddSectionBars(
    bendingShapes                = cross_bars_start,
    sectionsLongitudinalBarsProp = longi_bars_start,
    sectionPlane                 = AllplanGeo.Plane3D(sweep_paths[0].StartPoint,
                                                      AllplanGeo.Vector3D(0, 1, 0)))
placement.AddSectionBars(
    bendingShapes                = cross_bars_end,
    sectionsLongitudinalBarsProp = longi_bars_end,
    sectionPlane                 = AllplanGeo.Plane3D(sweep_paths[0].EndPoint,
                                                      AllplanGeo.Vector3D(0, 1, 0)))

We can optionally append up to four placement sections, as described in this paragraph:

placement.AddPlacementSection(placement_section)

At the end, the sweeping must be executed:

placement.Sweep()

Example on GitHub

The full implementation is shown in the example SweepBarAlongPath ( PYP | PY).

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